Obsidian - Dark

Motto: “Master your perception to transcend the sources of suffering, of good, and of evil.”

Gameplay: Obsidian Campers ally with dwellers of the night to easily overpower any aggressive Cryptids they encounter while exploring dark Trails. Bloodsuckers also weaken other Cryptids as they grow stronger by draining their strength. By tapping into tantra, Obsidian Campers can find Evidence more easily than those from other Cabins through alternative methods.

Quartz - Light

Motto: “Master the power of your imagination to create new sources of happiness for all.”

Gameplay: The Quartz Campers ally with beings born from the light of imagination, seeking to pacify any aggressive Cryptids they encounter on the Trails. In the light of Day, Quartz Cryptids possess the ability to search for or recover precious resources. By harnessing their wishes to help others, Quartz Campers can protect their Cryptids and Lanterns more effectively than those of other Cabins.

Fluorite - Spirit

Motto: “See that all souls are connected in equanimity, without attachment to those near or far.”

Gameplay: Fluorite Campers can harvest power and gain advantages from defeated Cryptids. Fluorite Cryptids can be easily revived through their own abilities or with the help of mystic entities. By deepening their connection to the beyond and entering the Fog’s embrace, no Cryptid is ever truly out of a Fluorite Camper’s reach.

Meteorite - Cosmic/Metal

Motto: “See that your consciousness pervades all known space so that you may rest peacefully inseparable from the universe.”

Gameplay: Meteorite Campers harness extraterrestrial powers to genetically alter Cryptids. Meteorite Cryptids can invade or modify Trails for exploration. With a focus on research skills, Meteorite Campers can create the perfect conditions to counter any rival Cryptid.

Malachite - Forest/Earth

Motto: “Your mind is like the planet Earth, sustaining others through both your stability and your personal growth.”

Gameplay: Malachite Campers ally with creatures of nature and the earth to grow their Camp step by step, just like the wilderness that surrounds us. Malachite Cryptids possess great strength and, through perseverance, can thrive in even the most rugged situations. If no path exists to reach their goal, Diggers forge a new one. Malachite Campers are bold and equipped with the tools they need to explore the most
dangerous trails with a sense of Calm.

Fulgurite - Wind/Lightning

Motto: “Your mind is like the surging air in the sky; your actions shape the world, even when no one can see them.”

Gameplay: Fulgurite Campers ally with the forces of wind and lightning to overcome any obstacle and be the first to reach their pinnacle. Flyers enjoy unparalleled freedom to explore, and the Swiftest among them wait for no one. To rise above their peers, Fulgurite Cryptids are willing to make the First-Strike.
For them, a raging Storm is not a challenge but an opportunity. Fulgurite Campers refuse to be weighed down; they move or discard anything necessary to win against rival Campers.

Lapis - Water/Ice

Motto: “Your mind is like the water flowing through the river, navigating your path and learning until you merge with the ocean.”

Gameplay: Lapis Campers harness the flexibility of water while remaining steadfast like determined ice, snow, and rain. Lapis Cryptids defend against onslaughts, while Swimmers navigate the waters to explore the farthest reaches of the Region. Resourceful Lapis Campers accumulate cards and Evidence in ways others cannot, all while inhibiting their rivals' attempts to navigate their flow.

Corallium - Fire

Motto: “Your mind is the flame of a candle, lighting the flames of others without diminishing your own.”

Gameplay: Corallium Campers focus on battle, favoring a fast and strong offense at the expense of defense. Corallium Cryptids bring the heat, empowering their attacks and spreading damage throughout the Region. These Campers are willing to take risks to burn down obstacles and quickly accumulate Evidence. In the worst-case scenario, if they go down, they’ll take their rivals with them.

Which cabin do you belong to?